Why Isn’t This An Anime: Princess Waltz
In exactly one week it will be four years since Pulltop released one of the best eroge visual novels of the last few years, Princess Waltz. In 2008, I reviewed this title and wondered out loud and to myself, why isn’t this an anime? In 2010, I’m still asking myself the same question.
In the kingdom of Eldhiland, a fierce tournament is fought every generation between six princesses, the winner is crowned the new queen of the kingdom and rules alongside the prince making every princess enter this tournament with a life or death attitude. With a chance to be queen on the line, every princess from each of the six countries train their whole lives for the chance to win and will stop at nothing to get their wish.
Meanwhile on Earth, the hero of the story is a high school student named Arata. After an odd first impression, Arata becomes friends with the new transfer student, Chris, who is actually rumored to be a real prince from overseas. As the two start to become closer, Arata stumbles upon Chris’ secret and his involvement with the latest Princess Waltz which is about to start. Joining the fight, Chris and Arata fight together and begin to unravel the mysteries of the waltz and its participants.
Moving in a linear path for over 20 chapters, the story in this title is one that could make anyone wonder why no one has even attempted to adapt it into an anime series. Driven forward by constant humor or intrigue, there are few moments throughout the playing experience that aren’t moving things forward or creating new story hooks that keep players going in their search for answers.
Leading the charge for always adding something new to the story, Chris and Arata are a pair that have been waiting patiently to be found by fans. I admit that Chris isn’t the easiest character to call a fan favorite. With such a strong and varied supporting cast carrying their own weight though, he doesn’t need to be.
Surrounding Chris and Arata are a cast of princesses which sometimes even overshadow their leads (which anyone who dances will tell you isn’t really a good thing but forgivable in this instance). For those who need a strong warrior and sometimes tsundere; the Princess of Dragons, Angela, or the Princess of Earth, Suzushiro, provide more than enough personality and attitude in their confrontations with the other princesses in the tournament. If you need a moe or meganekko (glasses girl) fix, the Princess of the Storm, LunLun or the Princess of Steel, Liesel, are right there as well.
While the leads in this series may be the ones finding out the truth of the tournament, it’s these princesses who provide some of the best moments of the game. Never forgetting their true purpose for fighting, a confrontation between princesses will always mean entertaining moments for those viewing from the outside. No matter if its an exchange of sharp insults or a challenge to a duel, the story would be nothing without the dazzling heroines just behind the leads.
Over the last couple of years, eroge adaptations have fallen into a very simple, sugary sweet mold and I’ll cite Tayutama, Princess Lover and Akane Iro ni Somaru Saka as examples right away (11Eyes and Tears to Tiara being recent exceptions). But more people outside of the core audience have been demanding the release of something that is out of the ordinary and different from the rest. With a story that isn’t afraid to twist and get a bit darker, it’s hard to imagine that any decent director and animation studio couldn’t adapt this writing into a series. After Fate/Stay Night and Higurashi: When They Cry, Studio Deen has already shown that they could produce something that looks good at least. All they’d need to find is a director who could do the same.
But with original material that already has characters that are so easy to bond with and writing that evokes strong mental images and feelings (seriously, the fight between Angela and LunLun would be an amazing way to spend half an episode), it’s amazing that no one has even said that they wanted to try at least.
Now coming up on 4 years since the release of this title, it’s very possible that its window of opportunity has closed. A title is only marketable for so long and every year that passes increases the difficulty just a little bit. However in one rare case of optimism, I’d like to think that there will always be a chance for Princess Waltz. As long as there are audiences for series such as IkkiTousen, Queen’s Blade or Fate/Stay Night, there is going to be audience interested in seeing this title given a proper chance at an anime adaptation.
Princess Waltz is available now from J-List and Right Stuf if you’d like to check it out for yourself and then come back here to agree with me wholeheartedly.













Yeah, I wholeheartedly (Thanks for writing that out for me
) agree with you. It was a fantastic Eroge and I would have loved to see some anime Lun-Lun action.
But I guess your right. Unless some kind of Fan-Disk or sequel to the game is announced/released the chances for a Anime series are probably close to zero. Perhaps they didn’t make enough money or something, which would be a shame, because the game really deserved to be a financial success.
@n!tr0: I’ve never seen any kind of sales figures but I thought that it had done at least decently with fans. I still think that why this one isn’t an anime should qualify as ‘one of the great mysteries of the anime universe’.
@LB Bryant:
I didn’t read any sales figures or something either, but making Eroges is actually pretty expensive and even if they sell really well, it doesn’t really say that the company must have made a big profit. Especially in the case of Princess Waltz the Production Costs could have been a small fortune.
Here’s a pretty nice article explaining the costs of an Eroge Production (In case you didn’t know this already):
http://zepy.momotato.com/2008/09/09/eroge-production/
@n!tr0: Thanks for sharing that link, I can’t remember if I had read that one before but it’s still good information. The only reason why I have a slightly better expectation of how this one sold is because it was developed by Pulltop who are still around and doing fine. Every company can release a bad game that isn’t well received but PW couldn’t have NOT been well received.
If there were to be a sequel, what would it be called? You’d know why I ask if you played it to the end.
@Anon: I’m not sure what would be a good title for the sequel (if one were to ever be made). I suppose it would depend on where the focus was placed… I’d just like to see Nodaka get a bit more screen time ^_^
Princess Waltz is a must to have as an anime, but only if it is not overcensored or it may just not work out, I would prefer a rate like in Strike Witches or Sekirei or KissxSis (there may be “foggy” scenes but there is always the DVD uncensored version) instead of the animators avoiding erotic or ecchi scenes.
The title should remain “Princess Waltz” for the anime too as it is the name of the battle itself, it describes the event the best. Also, I agree Nodaka needs a good amount of screentime
@Jorian: Honestly, I know that it might not happen b/c of its root origins but I could completely see Princess Waltz being turned into a straight up action series that eliminates the ecchi content. While it’s not entirely unheard of for an eroge to receive an anime treatment that eliminates ecchi content (Air, Clannad, Kanon come to mind though that’s just off the top of my currently exhausted mind), Princess Waltz is one that could benefit from it. While the sex scenes are inserted in the middle and end, I could easily see those elements being rewritten to give the series a more romantic theme or even just eliminated entirely to point it into an action direction.
But yes, Nodoka would absolutely need more screen time. The dinner scene with her getting drunk for the first time is priceless alone.
I agree with your opinion. I’ve played Princess Waltz and I managed to get all the scenes and songs. The truth is not a difficult game, but the story is worthwhile to make an anime of it, theres no need to be a hentai anime, but with a good fit can be a very interesting title. I agree with your view that the fight between LunLun and Angela is enough to take half a chapter, moreover, that chapter can be complemented with the fight between Iris/Chris against Suzushiro
I whole heartedly agree. I really enjoyed this game, although I feel that the story would be much better told if it animated, rather than a narrative. Especially the big battles, those would have been beautiful to watch.
Lun Lun for life!
I agree, this should be an anime… one of the few action ergo, to go into an anime….
maybe that is the reason its not…
After a few hours of playing this game, I really felt that it would have made a great anime, it just gives off that vibe.